The recent update has seen a change to the fish behaviour which means that the fish are now able to spit the hook a lot easier than before (often referred to in the community as snapping the line (this is incorrect, it is the fish spitting the hook or the hook straightening, our line doesn’t snap)).
In the previous build of the game, if you were playing a fish and received a bite on another rod, the fish on this rod would swim around constantly with the alarm sounding until you picked it up. What happens now is that as the fish ‘runs away’ with the bait, it is able to spit the hook as the effect of picking up and reeling in the line hasn’t tightened the hook hold in the mouth. Therefore, if you get multiple bites and don’t pick one of the rods up, the fish will escape.
There are two primary ways of trying to combat the fish escaping; firstly, you can try playing both fish at the same time by switching between rods and wearing both out but the obvious risk is that you may lose both! The second option is to alter the simulation speed in game. The default setting is in essence an arcade mode where 1 day is equal to 1 hour of gameplay so multiple bites will be very common as the time passes by so quickly. You can alter the simulation speed all the way up to 1 day is the equivalent to 24 hours of gameplay which means the bites will come less frequently!
The decision to change how the fish reacts was to try to keep the game as realistic as possible, a fish would very rarely swim round and round a lake with your bait in its mouth waiting for you to reel it in! The fish was able to spit the hook previously but the amount of time it took for this to happen was a lot longer. However, as always, we would like to hear your views on it and if you feel this has made the game experience worse, we will look to revisit this system.
DTG Fishing Team